PROBLEM: in a multi-unit combat, only the highest rank bonus from each side counts, even when several large units are involved. This removes value from horde-like tactics, and relegates large units of weak troops to be speedbumps or tarpits to slow down the enemy.
SOLUTION: all rank bonuses from units from the same side, involved in a multi-unit combat, count for the purposes of Combat Resolution.
This one may be a risky rules change... it can tip the balance of play quite a bit... and give even more power to large units of elite troops. Perhaps this rule should only be implemented if there is a limit to the size of units (see here) and flanking units with 2+ ranks should be able to disrupt its Steadfast (see here).
No comments:
Post a Comment